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Manpage of uglMesaResizeToWindow
uglMesaResizeToWindow
Section: WRS (3)
Updated: AOUT 2001
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NAME
uglMesaResizeToWindow - Resize an OpenGL window to an absolute size
SYNOPSIS
#include <GL/uglmesa.h>
GLboolean uglMesaResizeToWindow (GLsizei width, GLsizei height);
DESCRIPTION
The uglMesaResizeToWindow function resizes an OpenGL window to
an absolute size
INPUT
width, height - new dimensions in pixels, you can also use UGL_MESA_FULLSCREEN_WIDTH and UGL_MESA_FULLSCREEN_HEIGHT constants.
RETURN VALUES
GL_TRUE if success, GL_FALSE if error because of invalid coordinates.
SEE ALSO
uglMesaResizeWindow(3)
COPYRIGHT
Copyright © 2001 Wind River Systems, Inc.
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- INPUT
-
- RETURN VALUES
-
- SEE ALSO
-
- COPYRIGHT
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Time: 09:32:46 GMT, August 30, 2001